Meta øgede Quest 2's GPU-ydeevne med 7 % via softwareopdatering PlatoBlockchain Data Intelligence. Lodret søgning. Ai.

Meta øgede Quest 2's GPU-ydeevne med 7 % via softwareopdatering

Quest 2's GPU-ydeevne er nu 7% højere end før.

Quest OS justerer dynamisk GPU-clockfrekvensen for at give apps den ydeevne, de har brug for, uden at spilde batteri, når de ikke har brug for det. I en softwareopdatering i dag øgede Meta den maksimale frekvens fra 490 MHz til 525 MHz. Dette ser ud til at være en automatisk opdatering, der anvendes på alle headset, ikke en ny fuld systemopdatering, du skal vente på.

No developer integration is required, but developers could leverage this extra power to slightly increase resolution. pico 4 bruger den samme GPU med den maksimale clockhastighed sat til 587 MHz, og Red Matter 2's udvikler brugte dette at levere mærkbart højere opløsning.

Bizarrely though, for an app to get the new 525 MHz maksimum you have to take off the headset and then put it back on again after launching the app. Meta said this requirement will be dropped in the v49 system update. V47 released earlier this month, so v49 could be months away – although Meta has skipped version numbers in the past.

Meta didn’t disclose whether this update will reduce battery life, nor what made it possible. Quest 2 is now in the final year of its three year lifespan – Quest 3 lancerer later next year, and its GPU kunne levere at least double the performance.

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